Build It All, Damn It
Windrose Mod by RUM HAM

A Builder's Paradise-style mod for Windrose that unlocks the full building menu and makes base building way less restrictive.

No save editing.
No quest grinding.
No progression weirdness.

Just load into the world, open the build menu, and start building.


WHAT THIS MOD DOES

- Unlocks the full build menu for new and existing characters
- Unlocks buildings, decorations, structures, and normally hidden build items
- Auto-applies when you load into a world
- Re-applies itself with a retry system so it works more reliably
- Removes several common building restrictions where the game exposes them
- Makes slope placement more forgiving
- Removes bonfire/building-center requirements where possible
- Clears exposed whitelist, blacklist, and neighbor tag restrictions
- Adds finer rotation options for more precise building
- Includes optional creative flight
- Does not edit your save file


ROTATION OPTIONS

This mod adds finer build rotation steps:

1 / 5 / 10 / 15 / 30 / 45 / 90 degrees

There is also an experimental reverse rotation-step key using semicolon.


CONTROLS

F6 = Toggle creative flight
F7 = Emergency restore movement / turn flight off
F8 = Manually re-apply unlock + rotation pass

Flight controls:

Hold Space = Fly up
Hold X = Fly down
Hold PageDown = Backup fly down

Flight works best in solo or when you are the host.

On dedicated servers, movement is usually server-authoritative, so client-only flight may jitter or snap back unless the server also supports it.


REQUIREMENTS

You need UE4SS for Windrose by caffeinemodz.

Install UE4SS for Windrose first:
https://www.nexusmods.com/windrose/mods/43


INSTALLATION

1. Install UE4SS for Windrose.

2. Extract this archive.

3. Drag the mod folder into:

Windrose\R5\Binaries\Win64\ue4ss\Mods\

4. Enable the mod using enabled.txt.


RECOMMENDED ENABLE METHOD

Go to:

Windrose\R5\Binaries\Win64\ue4ss\Mods\

Open or create this file:

enabled.txt

Add this line:

WindroseUnlockALL : 1

Save the file, then launch the game.


IMPORTANT

Do not blindly replace your existing mods.json.

Replacing mods.json can disable or break other UE4SS mods you already had installed, and in some setups it can cause crashes or failed mod loading.

If you already have other UE4SS mods installed, use enabled.txt or manually add this mod to your existing mod list.


MULTIPLAYER AND DEDICATED SERVER NOTES

The build menu unlock is mostly client-side.

That means players need the mod installed on their own client to see the unlocked build menu.

Installing it only on a dedicated server usually will not unlock the build menu for players.

A dedicated server may still load the mod, but the client still needs it too.

Creative flight may not work correctly on dedicated servers unless server-side movement authority allows it.

Recommended multiplayer setup:

Host/server: install the mod if you want server-side compatibility attempts.
Each player/client: install the mod to see the unlocked build menu.


UNINSTALLATION

Delete the mod folder from:

Windrose\R5\Binaries\Win64\ue4ss\Mods\

Then remove this line from enabled.txt:

WindroseUnlockALL : 1

Because this mod works at runtime, uninstalling it should return building access to vanilla behavior the next time you launch the game.


FAQ

Does this work on existing characters?

Yes. It works at runtime and does not require a new save.


Will this corrupt my save?

It should not. The mod changes building/menu data in memory while the game is running. It does not directly edit your save file.


Does this give me free building costs?

No. This version focuses on unlocking build items and reducing placement restrictions.

Free building costs are not included because the cost system does not appear to be exposed cleanly through the same building item data.


Why do I still sometimes see "structure not supported"?

Some support checks are controlled deeper in the game than the exposed build item data.

This mod loosens what it can safely access, but some structural support validation may still be enforced by the game.


Does creative flight work on dedicated servers?

Usually not client-only.

If the dedicated server controls movement, it may correct your position and cause jitter.

Flight is most reliable in solo or host/listen-server play.


Does this break quests, trophies, or progression?

It should not.

The mod is focused on building menu access and runtime placement data.

It does not touch quests, gold, inventory, trophies, or story progression.


KNOWN LIMITATIONS

- Free build cost is not included
- Some structure support checks may still happen
- Dedicated server flight may require a separate server-side solution
- Multiplayer behavior may vary depending on host/server setup and other installed mods


CREDITS

Huge thanks to caffeinemodz for UE4SS for Windrose.

UE4SS for Windrose:
https://www.nexusmods.com/windrose/mods/43

caffeinemodz:
https://www.nexusmods.com/profile/caffeinemodz

If you run into issues, drop a comment on Nexus with your UE4SS log if possible.

If you enjoy the mod, endorsements and feedback are always appreciated.

- RUM HAM
